Elam Ending | Page 3 | The Boneyard

Elam Ending

If coaches started treating the 4 minute mark as 0:00 on the clock then they would start fouling earlier. Your down 12 with 7 minutes to go the coach might start fouling to get it down to 3 or whatever for the first under 4 stoppage. Coaching would change and adjust. The fouls would just happen earlier. All it would take would be a season or 2 of data to show if that would bea viable strategy for this type of set up

Fouling even a bad FT shooter (65%) is on average 1.3 ppp. That's better than Villanova 2018 or Wisconsin 2015 offense.

And that's the worst case scenario for the offense (coaches can pull bad FT shooters with between 6 and 4 minutes left if teams actually tried it). Teams who shoot FTs every possession are the greatest offense of all time.

The only benefit is somewhat increased volatility (especially with 1 and 1, which I'd consider removing like NBA if switching to Elam), but it's a losing proposition over the long term. It also harms your offense as it is almost impossible to get transition opportunities after FTs.

Again, the only reason coaches currently do it is to lengthen the game (other than the hack-a-x). There is no reason to lengthen the game with the Elam ending.
 
But your stripping the game of its most popular feature, the buzzer beater.
I think the most popular feature in basketball is actually basketball. If you are watching games because you just really like buzzer beaters, you probably aren't going to have a good time.

People don't care about the buzzer part. It's the game-winning shot part.

Every game in Elam ending has a game-winning shot. If people do care about the buzzer, we'll throw a big air horn in after the shot goes in like a hockey goal.
 
One of my many claims to anonymous fame was in interpreting the three point rule for the rules committee. The chair was the Springfield college AD, and his direct line was mistakingly forwarded to my work number at SC for a three day weekend.

Look at Big Red playing down his gravitas. Humble stay humble.
 
People don't care about the buzzer part. It's the game-winning shot part.

Every game in Elam ending has a game-winning shot. If people do care about the buzzer, we'll throw a big air horn in after the shot goes in like a hockey goal.

IDK about that. The Shot was what it was because of how little time was left on the clock. No clock, no fully court bomb, no turn around, hair-trigger shot to win it.
 
.-.
Jack Elam. Great character actor.

View attachment 33286


Jack was the most famous Elam ever.
He also had one eye like Whaler.
Also Like Whaler he was a financial wizard but because of his bad eye sight and availability to finances he got into the movie business as an actor.
He also was killed in that great movie shootout at a train station by Charles Bronson.
The NIT is played on a train station
Coincidences maybe or it means Whaler is going to be the next great character actor .
 
Are you still sleeping in your chair?

Only two weeks of not being able to life my head. I watched every available second of US Open coverage on a chromebook set up underneath me. #summerofgeorge
 
Fouling even a bad FT shooter (65%) is on average 1.3 ppp. That's better than Villanova 2018 or Wisconsin 2015 offense.

And that's the worst case scenario for the offense (coaches can pull bad FT shooters with between 6 and 4 minutes left if teams actually tried it). Teams who shoot FTs every possession are the greatest offense of all time.

The only benefit is somewhat increased volatility (especially with 1 and 1, which I'd consider removing like NBA if switching to Elam), but it's a losing proposition over the long term. It also harms your offense as it is almost impossible to get transition opportunities after FTs.

Again, the only reason coaches currently do it is to lengthen the game (other than the hack-a-x). There is no reason to lengthen the game with the Elam ending.

They would learn very quickly it just increases the chances you lose.

I’d like to test with 10 because that does allow more ‘time’ for a comeback.
 
With these rules Nevada never beats new Mexico January 7 2017. Trailed by 25 in the 2nd half and trailed 87-68 with 3:53 to play. New Mexico led 94-91 with 18 seconds to play (game over with Elam ending). Nevada tied the game at 94 and it went to overtime where Nevada won 105-104

One of the greatest comebacks in NCAA history and one of the most exciting games in recent history. Elam ending never lets sports fans experience that game

The end of game situations are annoying but this isn't the answer
 
.-.
But, but Roscoe would never be able to take a 70 foot shot with these rules.

#confirmed-not

That does it.

I’m 100% in for this rule change.
 
just watched this ending play out for the first time. I love it, and I'm usually pretty traditional when it comes to rules.
 
I haven’t been watching TBT...so does this mean there’s no game clock once you hit 4 minutes left? If so, terrible rule. If you’re up you should be able to run out the clock. I don’t care if shooting free throws is boring. That’s the point of a clock. It ends.
 
One of my many claims to anonymous fame was in interpreting the three point rule for the rules committee. The chair was the Springfield College AD, and his direct line was mistakingly forwarded to my work number at SC for a three day weekend.

Unable to find him, I fielded several questions over three days. He wanted me fired, but reluctantly agreed with my "rulings."

Fun times.

He lives just south of me, near Savannah, GA. Had some significant interaction with him regarding major volleyball tournaments sponsored by the Hall of Fame and held at SC. Definitely old school, no nonsense, but he said what he meant and meant what he said in our dealings so we liked working with him. Once he made a decision that affected his staff they jumped and the only thing they asked was "how high"?
Edit: Of course we had no idea what went on behind the scenes.
 
Here's a pretty good discussion of the pros and cons:

By: Jason Lisk | July 27, 2018 5:06 pm ET
(an online publication called the Big Lead)

You might have heard the term “Elam Ending” this summer. It’s an idea to change how basketball games are ended, to incentivize less fouling by setting a target score rather than rely on the clock at the end of a game. “The Tournament”–the $2 million winner-take-all tournament featuring a lot of former college players–has utilized this format to end its games.

The “Elam Ending” stops the game at the first stoppage within the 4 minute mark, and whatever the score is at that time sets the winning score to achieve. You add 7 points to the team leading the game at that point, and the first team to achieve that score wins the game.

And while it may sound like a good way and an exciting way to end games (after all, every game will end on a made shot), it will have a lot of unintended consequences. Mike DeCourcy lays out a pretty good case for why college basketball should avoid experimenting with it.

I thought I would expound on some of the issues with the concept. I went back through this year’s NCAA tournament games, just to see how it might play out. The Elam Ending method would end a certain type of games sooner–namely those where a team was comfortably up by double digits. Most of these games hit the target score before the final minute of game time. Now, we don’t know if they would have done so playing under the modified rules. That’s because teams would be incentivized differently. A team trailing by double digits is going to extend pressure, take risks, and try to speed up the game to try to get back in quickly. Often, this results in quick buckets. But under the Elam Ending, these same teams might pack it in, despite trailing.

Another subset of games would be elongated by the Elam Ending–mismatches. There were numerous cases of a power team being up big and bringing on the subs and calling off the dogs in the final minutes and not scoring much more. Half of the largest margin games would have taken more time to hit the winning score than just using the current method. An Elam Ending would require them to score more to end it.

Finally, the close games would have failed to hit the Elam Ending in regulation time two-thirds of the time. Further, most of the best game endings would have been lost. Yes, the game winners could still happen. But removing the time factor takes out a lot of drama. You would have lost the drama of Clayton Custer’s game winner against Tennessee, and the miraculous Michigan game winning shot against Houston. Nevada’s big comeback wouldn’t have hit the target by the end of regulation against Cincinnati. Barry Brown’s running layup to knockoff Kentucky wouldn’t have been a game winner and Kentucky wouldn’t have been as pressed for time.

Elam Ending game winners might be when already up, with some reduced drama. Miss this one, get the next one. A team down one knows they can still get a stop. Take away the clock and you lose all those time-crunch-inspired magical moments. Duke doesn’t need to throw a baseball pass to Christian Laettner, they can just dribble it up. Tyus Edney doesn’t need to go coast to coast. The Bryce Drew play doesn’t need to be drawn up that way.


There are plenty of other unintended consequences. For example, it would probably lead to fouling before the stoppage to determine the Elam score target. If you are trailing, you may want to extend the game and see if you can close the margin before that target is set. It would lead to reduced strategy and changing of tactics in the closing minute. Teams would not need to press or try to speed teams up (if that wasn’t their standard practice). Trailing teams could play slowly. Teams leading by 1 and within 2 points of the target could intentionally foul to prevent game-winning three pointers. There would never be overtime, or tying shots to send it to overtime.

It would have a huge impact on gambling markets and scoring and point spread evaluations, something that would cause some chaos early on. It could lead teams to make personnel and substitution decisions when up comfortably that are now considered unsporting, because they could end games sooner, instead of letting time and impossibility taking its course.

I’m all for creative ideas to address problems. Might I instead suggest giving teams the option to keep possession and try to re-inbound the ball or alternatively take the free throws in the final minutes, which creates strategy. But this idea to remove the clock and set a target score seems fraught with issues. I don’t want to shorten the games that are comfortably decided at the expense of the greatest moments and drama.
 
Here's a pretty good discussion of the pros and cons:

By: Jason Lisk | July 27, 2018 5:06 pm ET
(an online publication called the Big Lead)

You might have heard the term “Elam Ending” this summer. It’s an idea to change how basketball games are ended, to incentivize less fouling by setting a target score rather than rely on the clock at the end of a game. “The Tournament”–the $2 million winner-take-all tournament featuring a lot of former college players–has utilized this format to end its games.

The “Elam Ending” stops the game at the first stoppage within the 4 minute mark, and whatever the score is at that time sets the winning score to achieve. You add 7 points to the team leading the game at that point, and the first team to achieve that score wins the game.

And while it may sound like a good way and an exciting way to end games (after all, every game will end on a made shot), it will have a lot of unintended consequences. Mike DeCourcy lays out a pretty good case for why college basketball should avoid experimenting with it.

I thought I would expound on some of the issues with the concept. I went back through this year’s NCAA tournament games, just to see how it might play out. The Elam Ending method would end a certain type of games sooner–namely those where a team was comfortably up by double digits. Most of these games hit the target score before the final minute of game time. Now, we don’t know if they would have done so playing under the modified rules. That’s because teams would be incentivized differently. A team trailing by double digits is going to extend pressure, take risks, and try to speed up the game to try to get back in quickly. Often, this results in quick buckets. But under the Elam Ending, these same teams might pack it in, despite trailing.

Another subset of games would be elongated by the Elam Ending–mismatches. There were numerous cases of a power team being up big and bringing on the subs and calling off the dogs in the final minutes and not scoring much more. Half of the largest margin games would have taken more time to hit the winning score than just using the current method. An Elam Ending would require them to score more to end it.

Finally, the close games would have failed to hit the Elam Ending in regulation time two-thirds of the time. Further, most of the best game endings would have been lost. Yes, the game winners could still happen. But removing the time factor takes out a lot of drama. You would have lost the drama of Clayton Custer’s game winner against Tennessee, and the miraculous Michigan game winning shot against Houston. Nevada’s big comeback wouldn’t have hit the target by the end of regulation against Cincinnati. Barry Brown’s running layup to knockoff Kentucky wouldn’t have been a game winner and Kentucky wouldn’t have been as pressed for time.

Elam Ending game winners might be when already up, with some reduced drama. Miss this one, get the next one. A team down one knows they can still get a stop. Take away the clock and you lose all those time-crunch-inspired magical moments. Duke doesn’t need to throw a baseball pass to Christian Laettner, they can just dribble it up. Tyus Edney doesn’t need to go coast to coast. The Bryce Drew play doesn’t need to be drawn up that way.

There are plenty of other unintended consequences. For example, it would probably lead to fouling before the stoppage to determine the Elam score target. If you are trailing, you may want to extend the game and see if you can close the margin before that target is set. It would lead to reduced strategy and changing of tactics in the closing minute. Teams would not need to press or try to speed teams up (if that wasn’t their standard practice). Trailing teams could play slowly. Teams leading by 1 and within 2 points of the target could intentionally foul to prevent game-winning three pointers. There would never be overtime, or tying shots to send it to overtime.

It would have a huge impact on gambling markets and scoring and point spread evaluations, something that would cause some chaos early on. It could lead teams to make personnel and substitution decisions when up comfortably that are now considered unsporting, because they could end games sooner, instead of letting time and impossibility taking its course.

I’m all for creative ideas to address problems. Might I instead suggest giving teams the option to keep possession and try to re-inbound the ball or alternatively take the free throws in the final minutes, which creates strategy. But this idea to remove the clock and set a target score seems fraught with issues. I don’t want to shorten the games that are comfortably decided at the expense of the greatest moments and drama.

Normally when you say something discusses pros and cons, they actually discuss pros. This is just a hater's rant with only cons. Most of this is pointless paranoia. Do you know how I know this is actually a good idea? Because DeCourcy hates it.

My remarks in (-x-)

Stuff nobody cares about or might even be good things:
  • It would have a huge impact on gambling markets and scoring and point spread evaluations. (-Nah-)
  • It could lead teams to make personnel and substitution decisions when up comfortably that are now considered unsporting
  • Trailing teams could play slowly
  • Teams would not need to press or try to speed teams up (if that wasn’t their standard practice).
  • Elam Ending game winners might be when already up, with some reduced drama. (-Because blowouts are so exciting currently-)
  • Miss this one, get the next one. (-Tension is a thing this author is unaware of-)

Stuff I've already debunked:
  • For example, it would probably lead to fouling before the stoppage to determine the Elam score target. If you are trailing, you may want to extend the game and see if you can close the margin before that target is set.

Stuff some people might care about, that I think would be worth the tradeoff due to no more endless fouls and more game winning shots:
  • There would never be overtime, or tying shots to send it to overtime.

Stuff that would probably be addressed by tweaks or just become accepted strategy:
  • Teams leading by 1 and within 2 points of the target could intentionally foul to prevent game-winning three pointers (-This already happens under current rules when up 3-).

The real tradeoff:
  • Take away the clock and you lose all those time-crunch-inspired magical moments. Duke doesn’t need to throw a baseball pass to Christian Laettner, they can just dribble it up. Tyus Edney doesn’t need to go coast to coast. The Bryce Drew play doesn’t need to be drawn up that way.
  • ... decided at the expense of the greatest moments and drama.
  • Further, most of the best game endings would have been lost. Yes, the game winners could still happen. But removing the time factor takes out a lot of drama.
I'll address this last point, because it's a holdup for a lot of people.

The following things don't have timers or clocks ticking down or really any relevant clocks at all and yet they manage drama just fine:
  • Overtime sudden death playoff hockey.
  • Walk-off baseball home runs, or bottom of the 9th home team trailing or tied in general.
  • Penalty kicks or shootouts in general.
  • Tennis final set tiebreaker.
  • Golf major playoff holes.
  • Like half the sports in the Olympics.
Underdog UConn is playing Pittsburgh in the Big East tournament, and UConn needs 2 points to win. And if UConn doesn't score and Pitt gets the ball back, they're almost assuredly going to win themselves. Pitt is the better team, but UConn has Kemba. Kemba is taking the shot. Everyone knows it. But oh shit, Pitt switched the screen. UConn clears out. Pitt can't help because a lapsed D layup ends the game. Kemba sets his sights on McGhee. He goes after him. He crosses him up. He steps baaaack. McGhee falls over! Kemba rises! Kemba HIT IT! UCONN WINS ON THE GREATNESS OF KEMBA!

Is it really that different without the buzzer? The result is the same, the stakes are 90% the same. And you potentially have multiple game winning shot attempts. Overtime playoff hockey is my favorite comparison. The teams go back and forth. The tension is high because it is a fast paced sport and you feel like you're holding your breath the whole time because the end could come at almost any time. A turnover, a steal, a crazy shot etc. could change a whole game or a whole season. The shootout comparison is interesting as well. People hate shootouts because they're not the real game. They're just 1 element that's given more importance than the actual game. But sports use them because they're decisive and exciting as hell. Well the Elam ending is like a shootout using actual gameplay. Best of both worlds.

Picture a different game this time. Where the buzzer beater DIDN'T go in. Now instead of fouling immediately and shooting anticlimactic free throws with 0.3 seconds left on the clock, the other team needs to score to win. Our hearts are pounding after that game winner that just missed. But now our team needs to play defense. We're digging our nails into our thighs. All the players are LOCKED IN. Weakside D takes a risk and comes over for a huge block! We grab the board. Our fastbreak is on! We're going the other way! The guy who made the block is sprinting down court. He's got a step on his man! The point guard's penetration is stepped at the wing, but he sees him! Alley-oop DUNK FOR THE WIN!

Great plays will happen. Drama will happen. Will there be less full court heaves that miss 99% of the time? Yes. But there will always be crazy shots to win it. There will be plenty of plays equivalent to Ray Allen's "game winner" against Georgetown. That had 12 seconds left, but could actually be a game winner with the Elam ending.
 
.-.
Normally when you say something discusses pros and cons, they actually discuss pros. This is just a hater's rant with only cons. Most of this is pointless paranoia. Do you know how I know this is actually a good idea? Because DeCourcy hates it.

My remarks in (-x-)

Stuff nobody cares about or might even be good things:
  • It would have a huge impact on gambling markets and scoring and point spread evaluations. (-Nah-)
  • It could lead teams to make personnel and substitution decisions when up comfortably that are now considered unsporting
  • Trailing teams could play slowly
  • Teams would not need to press or try to speed teams up (if that wasn’t their standard practice).
  • Elam Ending game winners might be when already up, with some reduced drama. (-Because blowouts are so exciting currently-)
  • Miss this one, get the next one. (-Tension is a thing this author is unaware of-)

Stuff I've already debunked:
  • For example, it would probably lead to fouling before the stoppage to determine the Elam score target. If you are trailing, you may want to extend the game and see if you can close the margin before that target is set.

Stuff some people might care about, that I think would be worth the tradeoff due to no more endless fouls and more game winning shots:
  • There would never be overtime, or tying shots to send it to overtime.

Stuff that would probably be addressed by tweaks or just become accepted strategy:
  • Teams leading by 1 and within 2 points of the target could intentionally foul to prevent game-winning three pointers (-This already happens under current rules when up 3-).

The real tradeoff:
  • Take away the clock and you lose all those time-crunch-inspired magical moments. Duke doesn’t need to throw a baseball pass to Christian Laettner, they can just dribble it up. Tyus Edney doesn’t need to go coast to coast. The Bryce Drew play doesn’t need to be drawn up that way.
  • ... decided at the expense of the greatest moments and drama.
  • Further, most of the best game endings would have been lost. Yes, the game winners could still happen. But removing the time factor takes out a lot of drama.
I'll address this last point, because it's a holdup for a lot of people.

The following things don't have timers or clocks ticking down or really any relevant clocks at all and yet they manage drama just fine:
  • Overtime sudden death playoff hockey.
  • Walk-off baseball home runs, or bottom of the 9th home team trailing or tied in general.
  • Penalty kicks or shootouts in general.
  • Tennis final set tiebreaker.
  • Golf major playoff holes.
  • Like half the sports in the Olympics.
Underdog UConn is playing Pittsburgh in the Big East tournament, and UConn needs 2 points to win. And if UConn doesn't score and Pitt gets the ball back, they're almost assuredly going to win themselves. Pitt is the better team, but UConn has Kemba. Kemba is taking the shot. Everyone knows it. But oh , Pitt switched the screen. UConn clears out. Pitt can't help because a lapsed D layup ends the game. Kemba sets his sights on McGhee. He goes after him. He crosses him up. He steps baaaack. McGhee falls over! Kemba rises! Kemba HIT IT! UCONN WINS ON THE GREATNESS OF KEMBA!

Is it really that different without the buzzer? The result is the same, the stakes are 90% the same. And you potentially have multiple game winning shot attempts. Overtime playoff hockey is my favorite comparison. The teams go back and forth. The tension is high because it is a fast paced sport and you feel like you're holding your breath the whole time because the end could come at almost any time. A turnover, a steal, a crazy shot etc. could change a whole game or a whole season. The shootout comparison is interesting as well. People hate shootouts because they're not the real game. They're just 1 element that's given more importance than the actual game. But sports use them because they're decisive and exciting as hell. Well the Elam ending is like a shootout using actual gameplay. Best of both worlds.

Picture a different game this time. Where the buzzer beater DIDN'T go in. Now instead of fouling immediately and shooting anticlimactic free throws with 0.3 seconds left on the clock, the other team needs to score to win. Our hearts are pounding after that game winner that just missed. But now our team needs to play defense. We're digging our nails into our thighs. All the players are LOCKED IN. Weakside D takes a risk and comes over for a huge block! We grab the board. Our fastbreak is on! We're going the other way! The guy who made the block is sprinting down court. He's got a step on his man! The point guard's penetration is stepped at the wing, but he sees him! Alley-oop DUNK FOR THE WIN!

Great plays will happen. Drama will happen. Will there be less full court heaves that miss 99% of the time? Yes. But there will always be crazy shots to win it. There will be plenty of plays equivalent to Ray Allen's "game winner" against Georgetown. That had 12 seconds left, but could actually be a game winner with the Elam ending.

That 2nd to last part proves it.

Nothing better than a walk off hit in Baseball or a gw ot goal in playoff hockey.

And Anyone arguing about he sanctity of time, I present the idiotic sport of soccer. 20 minutes of dead time....3 minutes given back on the back end.
 
Normally when you say something discusses pros and cons, they actually discuss pros. This is just a hater's rant with only cons. Most of this is pointless paranoia. Do you know how I know this is actually a good idea? Because DeCourcy hates it.

My remarks in (-x-)

Stuff nobody cares about or might even be good things:
  • It would have a huge impact on gambling markets and scoring and point spread evaluations. (-Nah-)
  • It could lead teams to make personnel and substitution decisions when up comfortably that are now considered unsporting
  • Trailing teams could play slowly
  • Teams would not need to press or try to speed teams up (if that wasn’t their standard practice).
  • Elam Ending game winners might be when already up, with some reduced drama. (-Because blowouts are so exciting currently-)
  • Miss this one, get the next one. (-Tension is a thing this author is unaware of-)

Stuff I've already debunked:
  • For example, it would probably lead to fouling before the stoppage to determine the Elam score target. If you are trailing, you may want to extend the game and see if you can close the margin before that target is set.

Stuff some people might care about, that I think would be worth the tradeoff due to no more endless fouls and more game winning shots:
  • There would never be overtime, or tying shots to send it to overtime.

Stuff that would probably be addressed by tweaks or just become accepted strategy:
  • Teams leading by 1 and within 2 points of the target could intentionally foul to prevent game-winning three pointers (-This already happens under current rules when up 3-).

The real tradeoff:
  • Take away the clock and you lose all those time-crunch-inspired magical moments. Duke doesn’t need to throw a baseball pass to Christian Laettner, they can just dribble it up. Tyus Edney doesn’t need to go coast to coast. The Bryce Drew play doesn’t need to be drawn up that way.
  • ... decided at the expense of the greatest moments and drama.
  • Further, most of the best game endings would have been lost. Yes, the game winners could still happen. But removing the time factor takes out a lot of drama.
I'll address this last point, because it's a holdup for a lot of people.

The following things don't have timers or clocks ticking down or really any relevant clocks at all and yet they manage drama just fine:
  • Overtime sudden death playoff hockey.
  • Walk-off baseball home runs, or bottom of the 9th home team trailing or tied in general.
  • Penalty kicks or shootouts in general.
  • Tennis final set tiebreaker.
  • Golf major playoff holes.
  • Like half the sports in the Olympics.
Underdog UConn is playing Pittsburgh in the Big East tournament, and UConn needs 2 points to win. And if UConn doesn't score and Pitt gets the ball back, they're almost assuredly going to win themselves. Pitt is the better team, but UConn has Kemba. Kemba is taking the shot. Everyone knows it. But oh , Pitt switched the screen. UConn clears out. Pitt can't help because a lapsed D layup ends the game. Kemba sets his sights on McGhee. He goes after him. He crosses him up. He steps baaaack. McGhee falls over! Kemba rises! Kemba HIT IT! UCONN WINS ON THE GREATNESS OF KEMBA!

Is it really that different without the buzzer? The result is the same, the stakes are 90% the same. And you potentially have multiple game winning shot attempts. Overtime playoff hockey is my favorite comparison. The teams go back and forth. The tension is high because it is a fast paced sport and you feel like you're holding your breath the whole time because the end could come at almost any time. A turnover, a steal, a crazy shot etc. could change a whole game or a whole season. The shootout comparison is interesting as well. People hate shootouts because they're not the real game. They're just 1 element that's given more importance than the actual game. But sports use them because they're decisive and exciting as hell. Well the Elam ending is like a shootout using actual gameplay. Best of both worlds.

Picture a different game this time. Where the buzzer beater DIDN'T go in. Now instead of fouling immediately and shooting anticlimactic free throws with 0.3 seconds left on the clock, the other team needs to score to win. Our hearts are pounding after that game winner that just missed. But now our team needs to play defense. We're digging our nails into our thighs. All the players are LOCKED IN. Weakside D takes a risk and comes over for a huge block! We grab the board. Our fastbreak is on! We're going the other way! The guy who made the block is sprinting down court. He's got a step on his man! The point guard's penetration is stepped at the wing, but he sees him! Alley-oop DUNK FOR THE WIN!

Great plays will happen. Drama will happen. Will there be less full court heaves that miss 99% of the time? Yes. But there will always be crazy shots to win it. There will be plenty of plays equivalent to Ray Allen's "game winner" against Georgetown. That had 12 seconds left, but could actually be a game winner with the Elam ending.

Considering all the clock malfunctions, even last year after Mayes shot against Kentucky there was easily half a second left and they put .2 or .3 on....or laetner when you can clearly see the clock start late....a better system without time is a small tradeoff
 
That 2nd to last part proves it.

Nothing better than a walk off hit in Baseball or a gw ot goal in playoff hockey.

And Anyone arguing about he sanctity of time, I present the idiotic sport of soccer. 20 minutes of dead time....3 minutes given back on the back end.
In soccer the clock never stops. It’s not even remotely the same thing.
 
In soccer the clock never stops. It’s not even remotely the same thing.

Except there’s so much dead time that you never actualkg get 45 minutes of time
 
Except there’s so much dead time that you never actualkg get 45 minutes of time
Not sure what your point is. Different sports have different rules regarding clock/game play. Let’s try putting in a shot clock in golf to attract the younger crowd while we’re at it.
 
.-.
Not sure what your point is. Different sports have different rules regarding clock/game play. Let’s try putting in a shot clock in golf to attract the younger crowd while we’re at it.

People who claim the clock is sacred can’t be soccer fans is all.

Soccer is an obvious example of why the clock is sacred argument is bunk.
 
People who claim the clock is sacred can’t be soccer fans is all.

Soccer is an obvious example of why the clock is sacred argument is bunk.
Again, you’re comparing apples and oranges. No ones talking about the clock being sacred - shot clock changes, quarters/halves change to keep up with the sport. But in basketball, if you’re gonna incorporate this Elam Ending, what’s the point of a game clock at all? Might as well be first team to 80/90/100. Just doesn’t make sense to me. Plus, you mentioned OT hockey...Elam Ending would eliminate OT in basketball. Apples. Oranges.
 
I think it would be cool to see it in the NIT.

It would not be cool to never see an OT in another MCBB or NBA game ever again.

What's so special about overtime?

We feel partial to the concept because of the legendary 6OT game. OT is a part of our history. But as far as the mechanics of why we enjoy it in the first place?

The exciting part is that it by definition is/was a close game, potentially maybe had a shot to force overtime (or potential missed game winner).

Elam ending still would feature all of that stuff. Instead of resetting after that potential missed winner, the game just keeps going, The tension and flow continues until an actual exciting game winner.

If the romanticism of the grit, determination, and playing through fatigue is what interests you, you could certainly tweak the Elam ending. Make it like tennis. If both teams are within 3 of the target score, the game continues until one team goes up by more than 3 over the other team while past the target score. Pseudo-OT without the clock. Maybe institute this only in tournaments or elimination-type games.
 
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I think it would be cool to see it in the NIT.

It would not be cool to never see an OT in another MCBB or NBA game ever again.
This is pretty much how I feel too. I'd also be a little bit concerned that if a team is down, say, 10 approaching the 4 minute mark, they might foul to close the gap before clock shuts off. I'd be willing to see how it goes in the NIT though.
 
This is pretty much how I feel too. I'd also be a little bit concerned that if a team is down, say, 10 approaching the 4 minute mark, they might foul to close the gap before clock shuts off. I'd be willing to see how it goes in the NIT though.

Why would fouling help close the gap?
 
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