Change Ad Consent
Do not sell my data
Reply to thread | The Boneyard
Menu
Forums
New posts
Search forums
What's new
New posts
Latest activity
Chat
UConn Football Chat
UConn Men's Basketball
UConn Women's Basketball
Media
The Uconn Blog
Verbal Commits
This is UConn Country
Field of 68
CT Scoreboard Podcasts
A Dime Back
Sliders and Curveballs Podcast
Storrs Central
Men's Basketball
News
Roster
Schedule
Standings
Women's Basketball
News
Roster
Schedule
Standings
Football
News
Roster
Depth Chart
Schedule
Football Recruiting
Offers
Commits
Donate
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Install the app
Install
Forums
UConn Athletics
UConn Men's Basketball Forum
Adjusted D Down to #41
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
[QUOTE="ibleedhuskyblue, post: 4871805, member: 149"] In real life, there's no benefit. It's a bad line of code in an otherwise good algorithm. Not exactly sure how to fix it, but i believe Torvik just cuts off after a certain point. Like once a team is up/down 30 or so, the stats no longer count. But honestly, i have no idea how difficult something that is to implement. Sounds difficult to me given how many possible variables there are. A 43 point victory against Xavier should count fully given Xavier's expectations, but a 35 point win against MVSU should count significantly less because of the different expectations. Maybe the spread should be taken into account. idk ??? [/QUOTE]
Verification
First name of men's bb coach
Post reply
Forums
UConn Athletics
UConn Men's Basketball Forum
Adjusted D Down to #41
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top
Bottom