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[QUOTE="Husky25, post: 3113030, member: 2839"] It was actually kind of doomed from the get go. I was getting into the product, personally, but it seemed very fly by night. I saw many similarities between the Alliance and the first iteration of the XFL, as detailed by the 30 for 30 episode. 1) There was not enough time between the birth announcement and the start of operations. Not so much like the XFL still outlining rules on the flight to Opening Night, but there was not enough practice time and players had no familiarity with each other. Product suffers. 2) The market was completely misread. Most fans are footballed-out by the end of the Super Bowl and those whose NFL team didn't make the playoffs check out by New Years, if not earlier. 3) The players were no names, the teams were in tertiary markets, and the product is quite obviously not the best in the world. Colleges can fill their stadiums in the middle of nowhere because they have a built in following (alumni), don't have monster player payrolls, and their brands are decades in the making. Most own their stadiums too. Not so for upstart pro leagues. 2) and 3) were the biggest issues, IMO, because it led to lack of attendance (probably drastically overestimated to begin with.), which is what most leagues use to pay their players and pay rents (also probably way too high.). I'm not sure how the XFL will address these issues any better. [/QUOTE]
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