Xavier 2 Game Chronological Rotations | The Boneyard

Xavier 2 Game Chronological Rotations

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Notes:
  • 1. There are 5 new rotations: 12, 15, 16, 18 and 20.
 
Cumulative Unique Rotations.
  • Reflects NET at 1/27/2026.
  • Framework &1 for Rotations Analysis.
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Linear Rotations:
Cumulative Unique Rotations Sorted By Plus/Minus.
  • For more analytics, see CBB Analytics free tier for access to UConn’s rotations analytics (including advanced ones normally available only on an entire game basis).
&1 More and better quality Mix-and-Match at a faster PACE is part of Geno and CD’s solution to the riddle of a deep quality roster.
  • One enables the other (and vice versa) and results in faster and better learning and improvement (akin to machine learning) and flatter minutes to achieve program and individual goals;
  • And the more dominant mix-match play is, the more time can be carved out of games for training the lower bench players.
 
Rotation Stint Index Series.
  • Per Bonedog’s Inquiry.
  • The Index (Per 40 Plus/ Minus) is based on the most recent games as of a certain date: 3 Quad 1 games, 3 Quad 2 games and 4 Quad 3/4 games.
  • Similar to other Indexes (DJIA, CPI) methodology but different; For example, not all Quad 1 games are the same, and Geno and CD have different targeted objectives in the “metamorphosis” period.
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New rotations! That’s music to my ears. #12 is the really interesting one, a super small lineup. I wonder if this is a serious experiment for Geno. The others are small ball, too. But not as small as #12.
 

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