Tennessee Game Chronological Rotations | The Boneyard

Tennessee Game Chronological Rotations

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Notes:
  • 1. There are 0 new rotations.
 
Cumulative Unique Rotations.
  • Reflects NET at 1/31/2026.
  • Framework &1 for Rotations Analysis.
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Linear Rotations:
Cumulative Unique Rotations Sorted By Plus/Minus.
  • For more analytics, see CBB Analytics free tier for access to UConn’s rotations analytics (including advanced ones normally available only on an entire game basis).
  • Alternatively, see Hoop Explorer.
&1 More and better quality Mix-and-Match at a faster PACE is part of Geno and CD’s solution to the riddle of a deep quality roster.
  • One enables the other (and vice versa) and results in faster and better learning and improvement (akin to machine learning) and flatter minutes to achieve program and individual goals;
  • And the more dominant mix-match play is, the more time can be carved out of games for training the lower bench players.
 
Rotation Stint Index Series.
  • Per Bonedog’s Inquiry.
  • The Index (Per 40 Plus/ Minus) is based on the most recent games as of a certain date: 3 Quad 1 games, 3 Quad 2 games and 4 Quad 3/4 games.
  • Similar to other Indexes (DJIA, CPI) methodology but different; For example, not all Quad 1 games are the same, and Geno and CD have different targeted objectives in the “metamorphosis” period.
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0 new rotations. Hmmmmm. Interesting.

Could this signal the end of the experimentation period? Does Geno now know everything he wants to know? The rest of the regular season will provide plenty of low-risk opportunities to experiment but few challenges that might reveal anything new. I wouldn’t be surprised to see Kelis and Ayanna get more minutes, though this will bump up against Geno’s stated intention of developing stamina in his main rotation.
 

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